Leveling-Up with Inanimate Alice: Quick Start Curriculum Guide for Grades 6-8

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EDSURGE

#REMOTELEARNING #HOMESCHOOLING #DISTANCELEARNING

Focusing on Episodes 3 & 4, this curriculum guide offers a framework for teaching Inanimate Alice to middle school students (grades 6–8) who learn best when fully engaged in integrated, hands-on learning. The curriculum is structured around themes of place and identity, inspired by Alice’s travels and her development from age 11–14 years old. A flexible instructional plan allows educators to select the components that align with their instructional objectives and the needs and interests of the learners they serve.

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Description

#REMOTELEARNING #HOMESCHOOLING #DISTANCELEARNING

Focusing on Episodes 3 & 4, this curriculum guide offers a framework for teaching Inanimate Alice to middle school students (grades 6–8) who learn best when fully engaged in integrated, hands-on learning. The curriculum is structured around themes of place and identity, inspired by Alice’s travels and her development from age 11–14 years old. A flexible instructional plan allows educators to select the components that align with their instructional objectives and the needs and interests of the learners they serve.

Chapters:

  • Introduction
  • Meet Inanimate Alice
  • Repository
  • Escape from Russia
  • Exploring Russia
  • Out and About in the Middle East
  • ST&RT with Alice – the Game!
  • Hometown – Dealing with Peer Pressure
  • Hometown – 21st Century Careers
  • On the run in South America
  • Exploring South America with Alice
  • Alice’s Design Workshop
  • STEAM Showcase

Features & Benefits:

  • Offers a standards-based framework to guide instructional planning
  • Flexible, evidence-based guidelines that can be easily adjusted to meet a variety of goals and objectives
  • A pedagogically sound and developmentally appropriate introduction to digital storytelling