Inanimate Alice - The Big City

Inanimate Alice tells the story of a girl who dreams of one day becoming a game designer. Readers become immersed in her adventures through episodes of progressive digital complexity as Alice grows up and develops the maturity and technology skills she needs to make her dreams come true.

From the first episode, readers grow up alongside Alice and her digital friend Brad, her guide and protector. As Alice travels the world with her parents, Brad at her side, she transitions from the loneliness of homeschooling to the excitement and challenges of attending high school and college.

Like life itself, Inanimate Alice is an immersive experience. Young readers can let their imaginations roam free as they join Alice on her globe-trotting adventures.

Curriculum Alignment

Read, Imagine, Create, Share (RICS)

Ideas Mindmap

Multimodal Literacy

Creative Inspiration

STEAM Pathway

Inanimate Alice - 2nd Edition

Ten
Teaching Moments

Kick Off
with Inanimate Alice

Leveling Up
with Inanimate Alice Most Popular!

Mind MapRICS framework

These professional development repositories provide flexible access to episodes, curriculum, and teaching recommendations that will help you apply Inanimate Alice in the classroom. The materials help you and your students join Alice on her adventures and experience life beyond the Ten Teaching Moments. This standards-aligned content will support you and your students as you investigate the rich tapestry that is multimodal storytelling. Alice's adventures take readers to exciting places around the globe. Graphic novel style stories take younger students to Australia. Colorful maps, paintings and sketches set the scene in South America and the Middle East. Here you will find fresh storylines and much more to engage your students and inspire their creativity.

This research-supported curriculum is aligned with MA standards and readily adaptable to all curricula for the brick-and-mortar classroom, home-schooling environments, and distance learning.

Now, with the 2nd Edition, your students will enjoy many weeks of exciting lessons. The purchased 2nd Edition courses include Inanimate Alice episodes that can be viewed directly within the browser.

How can we leverage the immersive nature of videogame worlds to engage young readers in the critical language, literacy, and technology skills they will need for the future?
To help realize our goal of providing every teacher and student with access to Inanimate Alice, a transdisciplinary team, the Inanimate Alice Research Group (IARG), has been established.
Where the series has been taught, researched, exhibited and awarded and where her journey continues. Join Alice along the way
Learning with Alice in and out of school

The COVID-19 pandemic has transformed the educational landscape and placed parents and caretakers into the position of supporting their children’s learning. Inanimate Alice inspires learning in and out of school. Readers young and old will find themselves drawn into Alice’s adventures as they experience the innovative nature of multimodal, digital reading. Reading becomes more like playing games as readers share Alice’s experiences and explore new countries and cultures. For families engaged in remote schooling, Inanimate Alice is more than just a digital story – it’s an opportunity for learning.

Inanimate Alice is an innovative, interactive tale unlike any other. Its multimodal construction invites meaning-making on many levels. Created for a new generation of readers, it is deeply engaging and is designed for the ways that today’s young people read, play, and think.

Inanimate Alice can help you create authentic, immersive literacy experiences for the young readers in your life. The journey starts here.

The Atlantic

"a book that blinks, buzzes, hums, sings, jitterbugs, plays games and on occasion, rains and snows..."

Maclean's

"welcome to the future of reading..."