Inanimate Alice tells the story of a girl who dreams of one day becoming a video game designer. A tale of progressive complexity, readers become immersed in her story through episodes that demonstrate improving digital competency as Alice grows up developing the skills she needs to make her dreams become reality.
Readers first meet Alice when she is 8 years old and living in China. In Episode 1, digital complexity is simple as Alice uses her basic electronic device to draw Brad, her imaginary digital friend, and take photos to send to her Dad. Readers grow up with Alice, sharing what she learns as she travels the world with her parents, transitions from home schooling to high school and college, all the while honing her artistic and technological skills.
This is a story of exploration. An adventure. An immersive experience where young people can let their imaginations roam free.
My students have been so highly engaged and can’t wait to do more! They even wanted to know if they could do it at home, and that is unheard of in our school community!
I love the visual presentation and engaging activities that keep my Deaf students and reluctant readers so engrossed that they forget it is learning!!
I love how the language is so supported by the graphics that even beginner English language learners can understand it!
I have been a massive fan of Inanimate Alice for almost 6 years now. It is the only resource that has travelled with me from Grade 6 to 7 to 8 and currently in Grade 2. A fantastic teaching tool.
I want to praise @InanimateAlice for being THE best non-coding related educational tool I have ever used because of how it engages my students. Nothing quite like a character to lead them in.
I am so proud of the students’ work but even more so, they are so proud and empowered. That, I think, is the greatest reward!
The COVID-19 pandemic has transformed the educational landscape and placed parents and caretakers into the position of supporting their children’s learning. Inanimate Alice inspires learning in and out of school. Readers young and old will find themselves drawn into Alice’s adventures as they experience the innovative nature of multimodal, digital reading. Reading becomes more like playing games as readers share Alice’s experiences and explore new countries and cultures. For families engaged in remote schooling, Inanimate Alice is more than just a digital story – it’s an opportunity for learning.
Inanimate Alice is an innovative, interactive tale unlike any other. Its multimodal construction invites meaning-making on many levels. Created for a new generation of readers, it is deeply engaging and is designed for the ways that today’s young people read, play, and think.
Inanimate Alice can help you create authentic, immersive literacy experiences for the young readers in your life. The journey starts here.
Introducing Standards-Based Curriculum
Are you looking for an innovative approach that will motivate and excite students through evidence-based learning?
Inanimate Alice provides the spark that inspires learning across the curriculum. Our aim is to introduce every reader to Alice and to support every educator as they use Inanimate Alice in the classroom. We will do this by providing you and your students with access to high quality curriculum.
Currently, we have developed a standards-based curriculum, Kick Off with Inanimate Alice, that educators and families can use to guide learning for students in grades 3-5. The carefully designed activities provide young readers, ages 8–11-year-old, with dynamic, hands-on learning experiences. For educators working with older students, we are now developing a curriculum and assessment package for grades 6-8 that will be available soon. A further package, with high school content, is planned for 2022.
For more information, please reach out to Valerie Shinas at firstname.lastname@example.org.